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Magic the Gathering




THE COMPLETE SPOILER

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Champions of Kamigawa (CHK) is the first and main set in the new block, with 306 cards - 88 rares, 88 uncommons, 110 commons, and 20 basic lands. It begins a brand new storyline on a brand new world - Kamigawa. The world is based on traditional Japanese culture. The pre-release is on September 18-19, 2004. CHK will be for sale on October 1st.

CHK brings an enormous influx of new themes, mechanics (keyworded and not), new twists on old card types, and even a few rules changes.

Bushido
Bushido is a new keyword for an old effect. It reads "Bushido n (When this blocks or is blocked, it gets +n/+n until end of turn.)"

Colored Mana Symbols Return!
WotC has gone back to printing colored mana symbols on cards, which we can all appreciate.

Defender and the New Wall Rule
Creature type Wall no longer has any rules attached to it. Instead, Walls now have a keyword ability called Defender that reads "Defender (This creature can't attack.)". Previous walls have all been errataed to have this ability. Ironically, despite introducing this change CHK has zero cards with the defender keyword.

Discard Templating
WotC also changed their policy on how to word discard effects. The new wording, which it should have been all along, is "target player discards a card". No more "chooses and discards" or "discards a card from his or her hand".

Flip Creatures
Much like the Invasion block split cards, these are actually two different spells on one card. However, only one side of the card has a mana cost, mandating that there is only one way to play the card. That side of the card will have a "flip" trigger, and when that condition is met the card is rotated 180 degrees and turns into the other spell! All the flip cards revealed so far have been nonlegendary creatures that transform into legendary creatures upon meeting a certain condition.

Legends and the New Legend Rule
The major theme of Kamigawa block is going to be legendary permanents. Creatures, lands, artifacts, and yes, even legendary enchantments. There will be more than 70 of them in CHK alone!

At the same time, WotC has decided to bring creatures in line with the rest of the card types, so say goodbye to creature type Legend. Creatures now use the legendary supertype just like other card types. This means the typeline for legendary creatures now reads "Legendary Creature - Type". Creature type Legend has been errataed out of the rules, so old typeless legends such as Gerrard Capashen or Maraxus of Keld now have a typeline that simply reads "Legendary Creature". They have no creature types.

But wait, that's not all! The legendary rule itself has changed as well. Under the new legend rule, whenever a player plays a legendary permanent that has the same name as one in play, all copies of that permanent are put into the graveyard instead of just the newest one. Note that they're put into the graveyard as a state based effect. Being indestructible won't save them, nor will regeneration or anything else.

New Creature Types
A few old favorites are taking a break in CHK, while a few new types are stepping up to the plate.

White's iconic race for Kamigawa block will be another anthropomorphic race called the Kitsune (foxfolk, type Fox). White also gains Samurai as a new class, apparently a stand-in for Knights and possibly Soldiers.

Blue will also be gaining a new race for Kamigawa block called the Soratami (type Moonfolk).

Black's iconic race for this block will be the Nezumi (ratfolk, type Rat). Zombies appear to be on hiatus.

Red's iconic race will be the Akki (type Goblin). Red will be the only color to retain its supericonic race.

Green's iconic race for this block will be the Orochibito (snakefolk, type Snake). Kamigawa is an Elf-free plane.

Multicolored races include the Humans and Spirits, who both appear in all five colors. Additionally, expect a number of Ogres in both red and black.

New Subtypes
Much like creatures and lands, enchantments, instants, and sorceries now have subtypes. So far, Kamigawa has introduced us to the Shrine subtype of enchantments and the Arcane subtype of instants and sorceries. These new subtypes act in the exact same manner as a creature type or land type, and have no rules text. They merely serve as triggers.

Returning Mechanics
None. Nope, nothing is pulling a cycling this time around. However, take this opportunity to note that there are both indestructible cards and Equipment cards in CHK. These two mechanics may have originated in Mirrodin block, but they are now as much an integral part of the game as untargetability and Goblins.

Soulshift
Soulshift is a new keyword mechanic. It appears only on creatures of type Spirit, and states "Soulshift n (When this is put into a graveyard from play, you may return target Spirit card with converted mana cost n or less from your graveyard to your hand.)" So far, we've only seen cards with soulshift 2, but it is highly likely cards with other values will be printed.

Spirits
Along with legendary creatures, Spirits play a major role in CHK. Although mechanically type Spirit has no changes, expect a large number of spells and effects that interact with Spirits.

Vigilance
Vigilance is another old mechanic getting a keyword, only this one is a bit more prominent. Vigilance reads "Vigilance (Attacking doesn't cause this creature to tap.)"

There are no gold cards in the set. There are 50 cards of each color and 36 left over for artifacts and nonbasic lands. There are at least 5 legendary lands.

The spoiler is divided by color (W-U-B-R-G-A-L) and then is sorted alphabetically.

Please note that some of the cards listed have been translated from other languages or estimated from pieced-together information, so please excuse slightly off wordings. Moreover, cards contained herein are rumor; they are not confirmed officially from Wizards of the Coast, although we always do our best to assure accuracy.

This spoiler was created by MTGNews.com and is reproduced from their site for the Gamingetc.com viewers.  Please kudos to them.  Hope you enjoy it!

 
Now here's an ability that I like.  Yeah, they are definitely getting complicated, but heck, if you have an arcane card in your hand, you can cast a spell, without actually casting it..You keep the spell in your hand, yet get the benefits.

I think the power of the ability depends entirely on the other arcane spells out there.  But heck, a 2 damage burn instant for 2 is certainly reasonable on its own.

Move Over Savannah Lions, meet Isamaru.  The first no strings-attached, 2/2 for 1 magic has made.  No, savannah lions won't disappear, but likely go hand-in-hand with Isamaru.  Sadly, they made him a legend ... 
Yup, these cards look pretty weird.  They're the newest mechanic for MTG, FLIP CARDS.  Basicaly, one side is stronger than the other.  You start the card face up based on the casting cost, aka usually a weaker creature.  Then, when a certain condition is made, voila, FLIP it over and become more powerful.  Check out the first flip card to be revealed. 
The newest preview card is a Thief of Hope.  Check out the cool ability, soulshift.  It basically is a new kind of graveyard manipulation.  No, its not as powerful as the good old favorite gravedigger's ability which is more versatile.  But, you are no longer stuck with a 2/2 for 4 gravedigger, making the ability much better.  Basically, better creatures, with a modified gravedigger ability.  In the right deck, I am sure it'll see play.  We'll have to see what support cards get created to exploit it.  
The newest preview card is a powerhouse in the right deck.  Yeah, a 4/4 Flyer for 4 aint too shabby.  Add him to a deck of targeting effects and you could dominate.  Check out what Nate Heiss of Wizards put together on the spur for this guy.
 
Building on a Budget: Horobi's Army (about 30 tickets once the cards become available)

60 cards
 
13  Plains
11  Swamp
 
24 land  
Samite Healer
Savannah Lions
Leonin Battlemage
Auriok Bladewarden
4  Horobi, Death's Wail
Master Decoy
24 creatures  
Stand Firm
Blinding Beam
Night's Whisper
 
12 other spells  

 
Could Kamigawa be the YEAR OF THE RAT. ?  Marrow gnawer not only allow all your rats to be evasionary, but allows you to virtually double your rats every turn?  Start Stocking up on your rats before this guy gets released.
 
 
New York Basement Apartment
Casual Rat deck
60 cards
 
19  Swamp
Barren Moor
 
23 land  
Chittering Rats
Disease Carriers
3  Marrow-Gnawer
Pestilence Rats
Ravenous Rats
Swarm of Rats
 
23 creatures  
Coat of Arms
Consume Spirit
Jet Medallion
Lab Rats
Phyrexian Arena
 
14 other spells  
What a cool card.  Its more than just a time walk.  Its a virtual reset button and sure to make a bunch of people take a shot at breaking it.
Its a CRAZY Righteousness.  Not yet excited, how about combining it with such cards as fling, Noble Purpose, Instant Creatures like Simian Grunts, Mega Card Drawing like Greater Good, or even spikeshot goblin.  It only costs 3, and while probably not making constructed play, it will certainly make many a casual deck and be a great first pick in draft.
This guys is ridiculous.  And being a dragon, he is pretty cool to boot.  Just when you thought a 5/5 flyer for 6, was good, they had to go and do something like this.  As we read from the development team, they wanted to make dragons harder to kill.  After all, nothing worse than casting a big dragon only to have it killed instantly. 

You may be able to kill it, but it isn't going down without a fight!

Konda, Lord of Eiganjo Well they finally made an ability for creatures that don't tap to attack.  Kind of funny that the bushido ability and vigilance weren't enough to break this creature.  Gosh I hope I open him in draft!

COMPLETE KAMIGAWA SPOILER
 


White

Blessed Breath -
Instant - Arcane
Target creature you control gains protection from the color of your choice until end of turn.
Splice onto Arcane W (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Illus. Tsutomu Kawade
1/306
Common

Bushi Tenderfoot -
Creature - Human Soldier
When a creature dealt damage by Bushi Tenderfoot is put into a graveyard from play, flip Bushi Tenderfoot.
1/1
////Flip////
Kenzo the Hardhearted
Legendary Creature - Human Samurai
Double Strike, Bushido 2
3/4
2/306
Uncommon

Cage of Hands -
Enchant Creature
Enchanted creature can't attack or block.
: Return Cage of Hands to its owners hand.
"Our own actions built the prisons that now hold us. Our hands reached too far and tried to hold too much." -Dosan the Falling Leaf
3/306
Common

Call to Glory -
Instant
Untap all creatures you control. Samurai you control get +1/+1 until end of turn.
"General Takeno glared at us as if we were the enemy. 'The day is not over yet,' he shouted, 'and unless you have a nezumi's heart, you will stand and fight!'" -Battle of Akagi River: A Survivor's Tale
4/306
Common

Candles' Glow -
Instant - Arcane
Prevent the next 3 damage that would be dealt to target creature or player this turn. You gain 1 life for each damage prevented this way.
Splice onto Arcane:
5/306
Uncommon

Cleanfall -
Sorcery - Arcane
Destroy all enchantments.
During the war, the rites of purification were still effective, but the kami, not the kitsune, chose what to cleanse.
6/306
Uncommon

Devoted Retainer -
Creature - Human Samurai
Bushido 1
Deep within Eiganjo Castle lay the Palace of Infinite Halls, a seemingly endless network of corridors once guarded by a seemingly endless legion of samurai.
1/1
7/306
Common

Eight-and-a-Half-Tails -
Legendary Creature - Fox Cleric
: Target permanent you control gains protection from white until end of turn.
: Target spell or permanent becomes white until end of turn.
"Virtue is an inner light that can prevail in every soul."
2/2
Illus. Daren Bader
8/306
Rare

Ethereal Haze -
Instant - Arcane
Prevent all damage that would be dealt by creatures this turn
"Imagine a dove flying through smoke. Does the dove injure the smoke? Does the smoke impede the dove?" -Teachings of Eight-and-a-Half-Tails
9/306
Common

Ghostly Prison -
Enchantment
Creatures can't attack you unless their controller pays for each creature attacking you.
Destroyed in one of the first battles of the Kami War, the town of Reito still grieved.
10/306
Uncommon

Harsh Deceiver -
Creature - Spirit
: Look at the top card of your library.
: Reveal the top card of your library. If it's a land, untap ~this~ and it gets +1/+1 until end of turn. Play this ability only once each turn.
1/4
11/306
Common

Hikari, Twilight Guardian -
Legendary creature - Spirit
Flying
Whenever you play a Spirit or Arcane spell, you may remove Hikari, Twilight Guardian from the game. If you do, return it to play under it's owner's control at end of turn.
4/4
12/306
Rare

Hold the Line -
Instant
Blocking creatures get +7/+7 until end of turn.
"Forgive me, Master Kami, but in the interest of my people I must halt your advance."
Illus. Ron Spears
13/306
Rare

Honden of Cleansing Fire -
Legendary Enchantment - Shrine
At the beginning of your upkeep, you gain 2 life for each Shrine you control.
To the sorrow of all, its fire was turned toward those who worshipped it.
Illus. Greg Staples
14/306
Uncommon

Horizon Seed -
Creature - Spirit
Whenever you play a spirit or arcane spell, regenerate target creature.
In peaceful times, these beings escorted the honored kami to their new shrines. In the Kami War, they became the medics of an unstoppable army.
2/1
15/306
Uncommon

Hundred-talon Kami -
Creature - Spirit
Flying
Soulshift 4
2/3
16/306
Common

Indomitable Will -
Enchant Creature
You may play Indomitable Will whenever you could play an instant.
Enchanted creature gets +1/+2.
"None of you are yet samurai. Defend your homes with honor, die for your cause, and perhaps then you will be worthy of the word." -General Takeno
17/306
Common

Innocence Kami -
Creature - Spirit
,: Tap target creature.
Whenever you play a spirit or arcane spell, untap Innocence Kami.
Her voice was light, her substance music.
2/3
18/306
Uncommon

Isamaru, Hound of Konda -
Legendary Creature - Hound
The hound sniffed the air and let slip a low growl. General Takeno looked down at the faithful Isamaru and calmed him with a touch. "Alert the men. The kami are coming."
2/2
Illus. Christopher Moeller
19/306
Rare

Kabuto Moth -
Creature - Spirit
Flying
: Target creature gets +1/+2 until end of turn.
"Many great warriors died in the first days of the war, as the spirits of their weaponry turned against them with terrifying rage." -Observations of the Kami War
1/2
20/306
Common

Kami of Ancient Law -
Creature - Spirit
Sacrifice Kami of Ancient Law: Destroy target enchantment.
"Duty and law are the foundation on which civilization stands. They must not fall, for when they do, they take everything with them." -Lord Konda
2/2
21/306
Common

Kami of Old Stone -
Creature - Spirit
"There was a wall here. Now it is dust. A tower rose here. Now it is fallen. An army fought here. Now it is dead. A spirit was here. It is all that remains." -Snow-Fur, kitsune poet
1/7
22/306
Uncommon

Kami of the Painted Road -
Creature - Spirit
Whenever you play a spirit or arcane spell, Kami of the Painted Road gains protection from the color of your choice until end of turn.
In ancient times, precepts of kami law were inscribed onto bridges as a gesture of respect. During the war, humans regarded them as warnings of where not to travel.
3/3
23/306
Common

Kami of the Palace Fields -
Creature - Spirit
Flying
First Strike
Soulshift 5
3/2
24/306
Uncommon

Kitsune Blademaster -
Creature - Fox Samurai
First Strike
Bushido 1
Those kitsune trained in the blade preferred to fight with a blade-catching jitte in the off hand, buying them just enough time to deliver the first deadly cut.
2/2
25/306
Common

Kitsune Diviner -
Creature - Fox Cleric
: Tap target spirit.
She who once led prayers honoring the kami adapted to use her influence to stay them.
0/1
26/306
Common

Kitsune Healer -
Creature - Fox Cleric
: Prevent the next 1 damage that would be dealt to target creature or player this turn.
: Prevent all damage that would be dealt to target legendary creature this turn.
2/2
Illus. Michael Sutfin
27/306
Common

Kitsune Mystic -
Creature - Fox Wizard
At the end of your turn, if Kitsune Mystic is enchanted by more than one enchantment, flip it.
/flip/
Autumn-Tail, Kitsune Sage
Legendary Creature - Fox Wizard
: Move target enchantment enchanting a creature to another creature.
4/5
2/3
28/306
Rare

Kitsune Riftwalker -
Creature - Fox Wizard
Protection from Spirits and Arcane
The wake of his passage shoved aside the influence of the kami.
2/1
29/306
Common

Konda's Hatamoto -
Creature - Human Samurai
Bushido 1
As long as you control a Legendary Samurai, this gains +1/+2 and Vigilance.
1/2
31/306
Uncommon

Konda, Lord of Eiganjo -
Legendary Creature - Human Samurai
Vigilance (Attacking does not cause this creature to tap.)
Bushido 5 (When this blocks or becomes blocked, it gets +5/+5 until end of turn.)
Konda, Lord of Eiganjo is indestructible.
3/3
Illus. John Bolton
30/306
Rare

Lantern Kami -
Creature - Spirit
Flying
"Snuffing the light of a lantern without saying a small prayer is bad luck. Though its flame can only singe, its soul can repeatedly visit misery on one's house." -Teachings of Eight-and-a-Half-Tails
1/1
32/306
Common

Masako the Humorless -
Legendary Creature - Human Advisor
You may play Masako the Humorless any time you could play an instant.
Tapped creatures you control may block as though they were untapped.
Konda's servants dared not neglect their duties for a moment under Masako's icy gaze, knowing that what she saw, Lord Konda would hear.
2/1
33/306
Rare

Mothrider Samurai -
Creature - Human Samurai
Flying
Bushido 1
When the night blossoms open, the wings of Elganjo take flight.
2/2
34/306
Common

Myojin of Cleansing Fire -
Legendary Creature - Spirit
Myojin of Cleansing Fire comes into play with a divinity counter on it if you played it from your hand.
Myojin of Cleansing Fire is indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Cleansing Fire: Destroy all other creatures.
4/6
Illus. Kev Walker
35/306
Rare

Nagao, Bound by Honor -
Legendary Creature - Human Samurai
Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)
Whenever Nagao, Bound by Honor attacks, Samurai you control get +1/+1 until end of turn.
3/3
Illus. Dave Dorman
36/306
Uncommon

Otherworldly Journey -
Instant - Arcane
Remove target creature from the game. At the end of turn return that creature to play under its owner's control with a +1/+1 counter on it.
"The landscape shimmered and I felt a chill breeze. When my vision cleared, I found myself alond among the corpses of my fallen friends." -Journal found in Numai
37/306
Uncommon

Pious Kitsune -
Creature - Fox Cleric
At the beginning of your upkeep put a devotion counter on Pious Kitsune. Then, if Eight-and-a-half-tails is in play, gain 1 life for each devotion counter on Pious Kitsune.
, Remove a devotion counter from Pious Kitsune: Gain 1 life.
1/2
38/306
Common

Quiet Purity -
Instant - Arcane
Destroy target enchantment.
"When the Kami of Utter Silence passes, walls lose their secrets. Scrolls lose their lessons. Tapestries lose their beauty. Where there was meaning, there is only stillness." -Sensei Hisoka
39/306
Common

Reciprocate -
Instant
Remove from the game target creature that dealt damage to you this turn.
"Just as the noble soul calls virtue to itself, the evil soul summons harm." -Teachings of Eight-and-a-Half-Tails
40/306
Uncommon

Reverse the Sands -
Sorcery
Redistribute any number of players' life totals. (Each of those players gets one life total back.)
Worse than the years of aging was the burden of memory. The young monk lost his youth and gained a vicarious lifetime of hardship and woe.
Illus. Jeremy Jarvis
41/306
Rare

Samurai Enforcers -
Creature - Human Samurai
Bushido 2
From the moment they swore their oaths, they belonged to their lord, sword and soul.
4/4
42/306
Uncommon

Samurai of the Pale Curtain -
Creature - Fox Samurai
Bushido 1
If a permanent woud be put into a graveyard, remove it from the game instead.
2/2
43/306
Uncommon

Sensei Golden-Tail -
Legendary Creature - Fox Samurai
Bushido 1
, : Put a training counter on target creature. That creature gains Bushido 1 and becomes a samurai in addition to its other creature types. Play this hability only any time you could play a sorcery.
2/1
44/306/306
Rare

Silent-Chant Zubera -
Creature - Zubera Spirit
When Silent-Chant Zubera is put into a graveyard from play, you gain 2 life for each Zubera put into a graveyard from play this turn.
When the Honden of Cleansing Fire was abandoned, its attendants swarmed Kamigawa to erode mortal will.
1/2
45/306
Common

Takeno, Samurai General -
Legendary Creature - Human Samurai
Bushido 2
Each other Samurai you control gets +1/+1 for each point of bushido it has.
3/3
Illus. Matt Cavotta
46/306
Rare

Terashi's Cry -
Sorcery - Arcane
Tap up to three target creatures.
"The sun kami is terrible to behold. When its temper flares, best seek shade and pray for foriveness." -Sensei Golden-Tail
47/306
Common

Vassal's Duty -
Enchantment
: The next 1 damage that would be dealt to target legendary creature you control this turn is dealt to you instead.
"My life is yours, my lord. There is no greater service than to yield it for your safety."
48/306
Rare

Vigilance -
Enchant Creature
Enchanted Creature has vigilance.
"Put a spear in a peasant's hands, and you have an expendable troop. Put a purpose in his heart, and you win a warrior." -Sensei Golden-Tail
49/306
Common

Yosei, the Morning Star -
Legendary Creature - Dragon Spirit
Flying
When Yosei, the Morning Star is put into a graveyard from play, target player skips his or her next untap step. Tap up to five target permanents that player controls.
5/5
Illus. Hiro Izawa
50/306
Rare

 
Blue

Aura of Dominion -
Enchant Creature
, Tap an untapped creature you control: Untap enchanted creature.
"Lies and deceit do yield results, but legitimate authority is the ultimate form of control." -Meloku the Clouded Mirror
51/306
Uncommon

Azami, Lady of Scrolls -
Legendary Creature - Human Wizard
Tap an untapped Wizard you control: Draw a card.
"Choices belong to those with the luxuries of time and distance. We have neither. I recommend we proceed with the plan to destroy all shrines of the Kami." -Lady Azami, letter to Sensei Hisoka
0/2
52/306
Rare

Callous Deceiver -
Creature - Spirit
: Look at the top card of your library.
: Reveal the top card of your library. If it is a land, Callous Deceiver gets +1/+0 and flying until end of turn. Play this ability only once each turn.
1/3
53/306
Common

Consuming Vortex -
Instant - Arcane
Return target creature to its owner's hand.
Splice onto Arcane
54/306
Common

Counsel of the Soratami -
Sorcery
Draw two cards.
"Wisdom is not the counting of all the drops in the waterfall. Wisdom is learning why the water seeks the earth."
55/306
Common

Cut the Tethers -
Sorcery
For each Spirit, return it to its owners hand unless that player pays .
"You cannot bar the path of gods. You can only divert their journey for a while." -Sensei Hisoka
56/306
Uncommon

Dampen Thought -
Instant - Arcane
Target player puts the top four cards of his or her library into the graveyard.
Splice onto Arcane:
57/306
Uncommon

Eerie Procession -
Sorcery - Arcane
Search your library for an Arcane card and put that card into your hand. Then shuffle your library.
"Though in years past spectulation was not encouraged about the strange ways of the kami, now we must understand their motivation, if such is even possible to the mortal mind." -Lady Azami
58/306
Uncommon

Eye of Nowhere -
Sorcery - Arcane
Return target permanent to its owner's hand.
"Once we prayed to the kaijin for safe voyage. Now we only pray that we can escape their gaze." -Hayato, master sailor
59/306
Common

Field of Reality -
Enchant Creature
Enchanted creature can't be blocked by spirits.
: Return Field of Reality to it's owners hand.
"The scholars of the Minamo School understood the veil between their world and that of the kami. Moreover, they knew how to exploit it." -Observations of the Kami War
60/306
Common

Floating-Dream Zubera -
Creature - Zubera Spirit
When Floating-Dream Zubera is put into a graveyard from play, draw a card for each Zubera put into a graveyard this turn.
When the Honden of Seeing Winds was forgotten, its attendants swarmed Kamigawa to uncover mortal secrets.
1/2
61/306
Common

Gifts Ungiven -
Instant
Search your library for four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.
Illus. D. Alexander Gregory
62/306
Rare

Graceful Adept -
Creature - Human Wizard
You have no maximum hand size.
"When you have mastered my lessons, it will seem as though the whole of the world has opened up to your mind and nothing is beyond your grasp." -Lady Azami
1/3
63/306
Uncommon

Guardian of Solitude -
Creature - Spirit
Whenever you play a Spirit or Arcane spell, target creature gets flying until end of turn.
"It seemed an easy thing, to step into the nothingness to fall, to die. But then, for an instant, I saw it, eyes filled with endless sorrow, and I turned back to face my pain." -Snow-Fur, kitsune poet
1/2
64/306
Uncommon

Hinder -
Instant
Counter target spell. If that spell is countered this way, put that spell on the top or on the bottom of its owner's library insead of his or her graveyard.
"Do not react to force in kind. Turn it aside. Direct it to where it can do no harm." -Meloku the Clouded Mirror
65/306
Uncommon

Hisoka's Defiance -
Instant
Counter target spirit or arcane spell.
"With every passing day, the kami shape our workd to suit their will. I, for one, would not see them succeed."
67/306
Common

Hisoka's Guard -
Creature - Human Wizard
You may choose not to untap Hisoka's Guard during your untap step.
, : As long as Hisoka's Guard remains tapped, another target creature you control can't be the target of spells or abilities.
1/1
68/306
Common

Hisoka, Minamo Sensei -
Legendary Creature - Wizard
, Discard a card: Counter target spell if it has the same converted mana cost as the discarded card.
"By all rights we should have perished in the Kami War. Our perseverence is a tribute to mortal ingenuity. And perhaps a few forgotten secrets found in the nick of time."
1/3
66/306
Rare

Honden of Seeing Winds -
Legendary Enchantment - Shrine
At the beginning of your upkeep, draw a card for each Shrine your control.
To the sorrow of all, its winds found sin in the hearts of those who once learned from its wisdom.
69/306
Uncommon

Jushi Apprentice -
Creature - Human Wizard
, : Draw a card. If you have nine or more cards in hand, flip Jushi Apprentice.
/flip/
Tomaya the Revealer
Legendary Creature - Human Wizard
3UU, T: Target player draws X cards, where X is the number of cards in your hand.
P/T: 2/3
1/2
Illus. Glen Angus
70/306
Rare

Kami of Twisted Reflection -
Creature - Spirit
Sacrifice Kami of Twisted Reflection: Return target creature you control to its owner's hand.
Its form reflected humanity as it stood during the Kami War: disjointed, confused, and incomplete.
2/2
71/306
Common

Keiga, the Tide Star -
Legendary Creature - Dragon Spirit
Flying
When Keiga, the Tide Star is put into graveyard from play, gain control of target creature.
5/5
Illus. Ittoku
72/306
Rare

Lifted by Clouds -
Instant - Arcane
Target creature gains flying until end of turn.
Splice onto Arcane:
73/306
Common

Meloku the Clouded Mirror -
Legendary Creature - Moonfolk Wizard
Flying
, Return a land you control to owners hand: Put a 1/1 blue Illusion creature token with flying into play.
He loved his cities in the clouds. When he traveled to the lands below, he brought many reminders of his home.
2/4
Illus. Scott M Fischer
74/306
Rare

Myojin of Seeing Winds -
Legendary Creature - Spirit
Myojin of Seeing Winds comes into play with a divinity counter on it if you played it from your hand.
Myojin of Seeing Winds is indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control.
3/3
Illus. Kev Walker
75/306
Rare

Mystic Restraints -
Enchant Creature
You may play Mystic Restraints whenever you could play an Instant.
When Mystic Restraints comes into play, tap enchanted creature. Enchanted creature does not untap during its controller's untap step.
76/306
Common

Part the Veil -
Instant - Arcane
Return all creatures you control to their owner's hand.
At the waterfall, the border between the humanoid and the spirit worlds was weakest. The kami moved across it with ease and at will.
77/306
Rare

Peer Through Depths -
Instant - Arcane
Look at the top 5 cards of your library. You may reveal an instant or sorcery card among them and put it in your hand. Put the remaining cards on the bottom of your library in any order.
78/306
Common

Petals of Insight -
Sorcery - Arcane
Look at the top 3 cards of your library. You may put those cards on the bottom of your library in any order. If you do, return Petals of Insight to owners hand. Otherwise, draw 3 cards.
79/306
Uncommon

Psychic Puppetry -
Instant - Arcane
Tap or untap target permanent.
Splice onto arcane:
80/306
Common

Reach Through Mists -
Instant - Arcane
Draw a card.
"Know one part of the name, obsession begins. Know two parts, paranoia sets in. Know three parts, madness descends. Know all, and only the kami know what will become of you." -Lady Azami
81/306
Common

Reweave -
Instant - Arcane
Target permanent's controller sacrifices it. That player reveals cards from the top of his or her library until he or she reveals a card that shares a type with the sacrificed permanent. The player then puts that card into play, then shuffles his or her library.
Splice onto Arcane:
82/306
Rare

River Kaijin -
Creature - Spirit
"Since the war began, fishermen don't sing to the kaijin to ask for full nets. The guard the shore with thrice-blessed spears, saving the nets for their wives to pack their belongings and leave." -Hayato, master sailor
1/4
Illus. Luca Zontini
83/306
Common

Sift Through Sands -
Instant - Arcane
Draw two cards, then discard a card. If you played a card named Peer Through Depths and a card named Reach Through Mists this turn, you may search your library for a card named The Unspeakable, put it into play, and then shuffle your library.
84/306
Common

Sire of the Storm -
Creature - Spirit
Flying
Whenever you play a spirit or arcane spell, you may draw a card.
This storm blows gales through the dreams of men.
3/3
85/306
Uncommon

Soratami Cloudskater -
Creature - Moonfolk Rogue
Flying
, Return a land you control to its owner hand: Draw a card, then discard a card.
"You hide your actions from eyes on the ground, but nothing escapes the clouds."
1/1
86/306
Common

Soratami Mirror-guard -
Creature - Moonfolk Wizard
Flying
, Return a land you control to owner's hand: Target creature with power 2 or less is unblockable this turn.
3/1
87/306
Common

Soratami Mirror-Mage -
Creature - Moonfolk Wizard
Flying
, Return three lands you control to their owners hand: Return target creature to its owner's hand.
"The clouds obey my whims, and you'll obey theirs."
2/1
88/306
Uncommon

Soratami Rainshaper -
Creature - Moonfolk Wizard
Flying
, Return a land you control to its owner's hand: Target creature you control can't be the target of spells or abilities until end of turn.
2/1
89/306
Common

Soratami Savant -
Creature - Moonfolk Wizard
Flying
, return a land you control to its owners hand: counter target spell unless its controller pays .
"To prevent, one must first predict."
2/2
90/306
Uncommon

Soratami Seer -
Creature - Moonfolk Wizard
Flying
, Return two lands you control to their ownders hand: Discard your hand, then draw that many cards.
Their mirrors show two worlds: that which is and that which should be.
2/3
Illus. Glen Angus
91/306
Uncommon

Squelch -
Instant
Counter target activated ability. (Mana abilities can't be targeted.)
Draw a card.
Oku-Doku had gone through all the motions: the same akki cursewords, the same ingredients with their horrid stink, the same rude gestures. Yet not a person died.
92/306
Uncommon

Student of Elements -
Creature - Human Wizard
When Student of Elements has flying, flip it.
1/1
////flip////
Tobita, Master of Winds
Legendary Creature - Human Wizard
Creatures you control have flying
3/3
93/306
Uncommon

Swirl the Mists -
Enchantment
As Swirl the Mists comes into play, choose a color word. All instances of color words on spells and permanents become the chosen color word.
94/306
Rare

Teller of Tales -
Creature -- Spirit
Flying
Whenever you play a Spirit or Arcane spell, tap or untap target creature.
Words never uttered by mortals flowed incessantly from its many mouths.
3/3
95/306
Common

The Unspeakable -
Legendary Creature - Spirit
Flying, Trample
Whenever The Unspeakable deals combat damage to a player, you may return target Arcane spell from your graveyard to your hand.
It is madness that drives men to seek forbidden knowledge, and madness has given it form.
6/7
98/306
Rare

Thoughtbind -
Instant
Counter target spell with converted mana cost 4 or less.
"As the rest of the mortal world waged war, Lady Azami and her students invaded tomes of knowledge. Their search yielded spells critical in the fight." -Observations of the Kami War
96/306
Common

Time Stop -
Instant
End the turn. (Remove all spells and abilities on the stack from the game, including this card. The player whose turn it is discards down to his or her maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Illus. Scott M. Fischer
97/306
Rare

Uyo, Silent Prophet -
Legendary Creature - Moonfolk Wizard
Flying
, Return two lands you control to their owners hand: Copy target instant or sorcery spell. You may choose new targets for the copy.
4/4
99/306
Rare

Wandering Ones -
Creature - Spirit
"I saw them once, when I was a child. They led me to my parents' arms when I was lost. Why have they abandoned me now? Why won't they take me home again?" -Unnamed beggar
1/1
100/306
Common

 
Black

Ashen-Skin Zubera -
Creature - Zubera Spirit
When Ashen-Skin Zubera is put into a graveyard from play, target opponent discards a card for each Zubera that went into a graveyard from play this turn.
When the Honden of Night's Reach began to crumble, its attendants swarmed Kamigawa to haunt mortal dreams.
1/2
101/306
Common

Befoul -
Sorcery
Destroy target land or nonblack creature. It can't be regenerated.
"When the rampaging kami at Reito had crushed the opposing militia, swarms of minor kami swept over the battlefield to consume all that remained." -Great Battles of Kamigawa
102/306
Common

Blood Speaker -
Creature - Ogre Shaman
At the beginning of your upkeep, you may sacrifice Bloodspeaker. If you do, search your library for a Demon card, reveal it, and put it in your hand.
Whenever a Demon comes into play under your control, you may return Bloodspeaker from your graveyard to your hand.
3/2
103/306
Uncommon

Bloodthirsty Ogre -
Creature - Ogre Warrior Shaman
: Put a devotion counter on ~this~.
: Target creature gets -X/-X until end of turn, where X is equal to the number of devotion counters on ~this~. Play this ability only if you control a Demon.
3/1
104/306
Uncommon

Cranial Extraction -
Sorcery - Arcane
Name a nonland card. Search target player's graveyard, hand, and library for all cards with that name and remove them from the game. Then that player shuffles his or her library.
105/306
Rare

Cruel Deceiver -
Creature - Spirit
: Look at top card of your library.
: Reveal the top card of your library. If it's a land, Cruel Deceiver gains: 'Whenever Cruel Deceiver deals damage to a creature, destroy that creature' until the end of turn. Play this ability only once each turn.
2/1
106/306
Common

Cursed Ronin -
Creature - Human Samurai
Bushido 1
: ~this~ gets +1/+1 until end of turn
"You are fortunate, my enemy. You have paid the price but once. I never stop paying."
1/1
107/306
Common

Dance of Shadows -
Sorcery - Arcane
Creatures you control get +1/+0 and fear until end of turn.
"Only one man survived, barely sane. He got out two words before collapsing: shadows' shadows."
108/306
Uncommon

Deathcurse Ogre -
Creature - Ogre Warrior
When Deathcurse Ogre is put into a graveyard from play, each player loses 3 life.
After their worship of the oni began, only a few of Kamigawa's ogres remained in the bitter cold of the Tendo Peaks. Most were drawn to the darkness of Takenuma.
3/3
109/306
Common

Devouring Greed -
Sorcery - Arcane
As an additional cost to play Devouring Greed, you may sacrifice any number of spirits.
Target player loses 2 life plus 2 life for each Spirit sacrificed this way. You gain that much life.
Illus. Vance Kovacs
110/306
Common

Distress -
Sorcery
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card.
"Today I asked Master Dosan what the ogre mages did with the humans they sacrificed. He gave me a hard look and said to think no more on the matter." -Meditation journal of young budoka
111/306
Common

Gibbering Kami -
Creature - Spirit
Flying
Soulshift 3
2/2
112/306
Common

Gutwrencher Oni -
Creature - Demon Spirit
Trample
At the beginning of your upkeep, discard a card if you don't control an Ogre.
"Blood Drips. Blood sings. Blood devours all and only blood remains."
-Ogre Chant

5/4
Illus. Hideaki Takamura
113/306
Uncommon

He Who Hungers -
Legendary Creature - Spirit
Flying
, Sacrifice a Spirit: Target opponent reveals his or her hand. Choose a card from it. That player discards that card. Play this ability only any time you could play a sorcery.
Soulshift 4
3/2
114/306
Rare

Hideous Laughter -
Instant - Arcane
All creatures get -2/-2 until end of turn.
Splice onto Arcane
Illus. Greg Staples
115/306
Uncommon

Honden of Night's Reach -
Legendary Enchantment - Shrine
At the beginning of your upkeep, target opponent discards a card for each Shrine you control.
To the sorrow of all, its dark reach grasped and crushed those who guarded its silent vigil.
116/306
Uncommon

Horobi, Death's Wail -
Legendary Creature - Spirit
Flying
Whenever a creature becomes the target of a spell or ability, destroy that creature.
"From the ashes of Reito rose a new kami. And thereafter at every battle came Horobi, Death's Wail."
-The History of Kamigawa

4/4
Illus. John Bolton
117/306
Rare

Iname, Death Aspect -
Legendary Creature - Spirit
When Iname, Death Aspect comes into play, you may search your library for any number of spirit cards and put them in your graveyard. If you do, shuffle your library.
Iname revels in sadistic glee at the crushing of souls, but soon mourns the lives so cruelly cut short. So the cycle begins anew.
4/4
118/306
Rare

Kami of Lunacy -
Creature - Spirit
Flying
Soulshift 5
4/1
119/306
Uncommon

Kami of the Waning Moon -
Creature - Spirit
Flying
Whenever you play a spirit or arcane spell, target creature gains Fear until end of turn.
"For a moment, Reito's defenders regrouped. Then wailing kami reappeared to send them scattering like flocks of frightened birds." -Great Battles of Kamigawa
1/1
120/306
Common

Kiku, Night's Flower -
Legendary Creature - Human Assassin
, Tap: Target creature deals damage to itself equal to its power.
"A wanderer has told me of an assassin in the Takenuma Swamp who uses her dark arts to animate her enemies' shadows against them. A wild tale, but it explains much." -Diary of Azusa
1/1
121/306
Rare

Kokusho, the Evening Star -
Legendary Creature - Dragon Spirit
Flying
When Kokusho, the Evening Star is put into a graveyard from play, each opponent loses 5 life. You gain life equal to the life lost this way.
5/5
122/306
Rare

Kuro, Pitlord -
Legendary Creature - Demon Spirit
At the beginning of your upkeep, sacrifice ~this~ unless you pay .
Pay 1 life: Target creature gets -1/-1 until end of turn.
9/9
123/306
Rare

Marrow-Gnawer -
Legendary Creature - Rat Rogue
All Rats have fear.
, Sacrifice a Rat: Put X 1/1 black rat creature tokens into play, where X is the number of Rats you control.
Marrow-Gnawer united three nezumi gangs when he slew their leaders in a single night. Now they call him their first lord.
2/3
Illus. Wayne Reynolds
124/306
Rare

Midnight Covenant -
Enchant Creature
Enchanted creature has "[B]: This creature gets +1/+1 until end of turn."
"Not all mortals fought the kami. The ogres revered the oni, while some humans made pacts based upon empty promises." -The History of Kamigawa
125/306
Common

Myojin of Night's Reach -
Legendary Creature - Spirit
Myojin of Night's Reach comes into play with a divinity counter if you played it from your hand.
Myojin of Night's Reach is indestructible as long as it has a divinity counter on it.
Remove a divinity counter: each opponent discards his or her hand.
5/2
126/306
Rare

Nezumi Bone-Reader -
Creature - Rat Shaman
, Sacrifice a creature: Target player discards a card. Play this ability any time you could play a sorcery.
Four generations ago, old Split-Tail stole a bundle of scrolls from the Minamo School. Soon after, the first nezumi shamans were born.
1/1
127/306
Uncommon

Nezumi Cutthroat -
Creature - Rat Warrior
Fear
Nezumi Cutthroat can't block.
"These nezumi, they disgust me. The things they will do for money no other thinking creature would consider. This, of course, makes them useful beyond words." -Meloku the Clouded Mirror
2/1
128/306
Common

Nezumi Graverobber -
Creature - Rat Rogue
: Remove target card in an opponent(s graveyard from the game. If no cards are in that graveyard, flip Nezumi graverobber.
/flip/
Nighteyes the Desecrator
Legendary Creature - Rat Wizard
: Put target creature card in a graveyard into play under your control.
4/2
2/1
129/306
Uncommon

Nezumi Ronin -
Creature - Rat Samurai
Bushido 1
"Some nezumi became as skilled in the samurai arts as the humans and kitsune. Yet no lord would have them, so they sold their swords to the highest bidder." -The History of Kamigawa
3/1
130/306
Common

Nezumi Shortfang -
Creature - Rat Rogue
, : Target opponent discards a card. Then if that player has no cards in hand, flip Nezumi Shortfang.
/flip/
Stabwhisker the Odious
Legendary Creature - Rat Shaman
At the beginning of each opponent's upkeep, that player loses 1 life for each card fewer than three in his or her hand.
3/3
1/1
Illus. Daren Bader
131/306
Rare

Night Dealings -
Enchantment
Whenever a source you control deals damage to another player, put that many theft counters on Night Dealings.
, Remove X theft counters from Night Dealings: Search your library for a nonland card with converted mana cost X, reveal it, and put it into your hand. Then shuffle your library.
Illus. Darrel Riche
132/306
Rare

Night of Souls' Betrayal -
Legendary Enchantment
All creatures get -1/-1.
"How can we wage war against ourselves? What happens when the kami of our very souls rise against us? I answer simply: We cannot. We die. There can be no victory in this war." -Sensei Hisoka, letter to Lord Konda
133/306
Rare

Numai Outcast -
Creature-Human Samurai
Bushido 2
, Pay 5 life: Regenerate Numai Outcast
"Beware the blade of dishonor. It kills more silently than war, more quickly than age." -Sensei Golden-Tail
1/1
Illus. Adam Rex
134/306
Uncommon

Oni Possession -
Enchant Creature
At the beginning of your upkeep, sacrifice a creature.
Enchanted creature has +3/+3 and trample.
Enchanted creature is a Demon Spirit.
135/306
Uncommon

Painwracker Oni -
Creature - Demon Spirit
Fear
At the beginning of your upkeep, sacrifice a creature if you don't control an Ogre.
"Blood flows. Blood calls. Blood devours all and only blood remains." -Ogre chant
5/4
136/306
Uncommon

Pull Under -
Instant - Arcane
Target creature gets -5/-5 until end of turn.
"Although nowhere on Kamigawa was safe during the war, the Takenuma Swamp was the most horrifying. The rotting bamboo itself rebelled against its mortal inhabitants, pulling them into unmarked graves." -Observations of the Kami War
137/306
Common

Rag Dealer -
Creature - Human Rogue
, : Remove up to 3 target cards in a single graveyard from the game.
"After General Takeno found the Oathkeeper amidst the bamboo marshes, more scavengers braved the swamp's nezumi, oni, and kami in hopes of glory." -The History of Kamigawa
1/1
138/306
Common

Ragged Veins -
Enchant Creature
You may play Ragged Veins whenever you could play an instant. Whenever enchanted creature is dealt damage, its controller loses that much life.
139/306
Common

Rend Flesh -
Instant - Arcane
Destroy target non-Spirit creature.
"The Reito Massacre was a testament to the kami's unstoppable power. The human defenders might as well have been moths battling a forest fire." -Great Battles of Kamigawa
140/306
Common

Rend Spirit -
Instant
Destroy target Spirit.
"The battle at Ganzan Pass was a testament to human endurance. The untrained and frightened group escaped three legions of kami, leaving more than their share of slain foes in their wake." -Great Battles of Kamigawa
141/306
Common

Scuttling Death -
Creature - Spirit
Sacrifice Scuttling Death: Target creature gains -1/-1 until end of turn.
Soulshift 4
4/2
Illus. Thomas M Baxa
142/306
Common

Seizan, Perverter of Truth -
Legendary Creature - Demon Spirit
At the beginning of each player's upkeep, that player loses 2 life and draws 2 cards.
"If you would taste the wisdom of the oni, be prepared to salt it with your blood." -Kiku, Night's Flower
6/5
143/306
Rare

Soulless Revival -
Instant - Arcane
Return target creature card from your graveyard to your hand.
Splice onto Arcane:
144/306
Common

Struggle for Sanity -
Sorcery
Target opponent reveals his or her hand. That player sets aside a card from it, then you set aside a card from it. Repeat this process until all cards in that hand have been set aside. That player returns the cards he or she set aside to his or her hand and puts the rest into his or her graveyard.
Illus. Randy Gallegos
145/306
Uncommon

Swallowing Plague -
Sorcery - Arcane
Swallowing Plague deals X damage to target creature and you gain X life.
"We are recalling all forces from the Takenuma Swamp. We lose men daily to kami attacks, and it seems our defeats only encourage them further." - General Takeno, letter to Lord Konda
Illus. Dave Dorman
146/306
Uncommon

Thief of Hope -
Creature - Spirit
Whenever you play a Spirit or Arcane spell, target opponent loses 1 life and you gain 1 life.
Soulshift 2 (When this is put into a graveyard from play, you may return target Spirit card with converted mana cost 2 or less from your graveyard to your hand.)
2/2
Illus. Tim Hildebrandt
147/306
Uncommon

Villainous Ogre -
Creature - Ogre Warrior
Villainous Ogre can't block.
As long as you control a Demon, Villainous Ogre has "[B]: Regenerate Villainous Ogre."
"The war saw the ogres emerge from their caves, reeking of blood, with the power of oni in their veins." - Observations of the Kami War
3/2
Illus. Tony Szczudlo
148/306
Common

Waking Nightmare -
Sorcery - Arcane
Target player discards two cards.
"Once each year, the oni and other evil spirits paraded through villages to disturb mortals' sleep. During the war, this parade became a nightly event." - Observations of the Kami War
Illus. Mitch Cotie
149/306
Common

Wicked Akuba -
Creature - Spirit
: Target player dealt damage by Wicked Akuba this turn loses 1 life.
The sound of children weeping is a song that fills its heart with joy.
2/2
Illus. Ittoku
150/306
Common

 
Red

Akki Avalanchers -
Creature - Goblin
Sacrifice a land: Akki Avalanchers get +2/+0 until end of turn. Play this ability only once each turn.
Among Godo's hordes, "beware of falling rocks" came to mean "akki live nearby."
1/1
Illus. Matt Thompson
151/306
Common

Akki Coalflinger -
Creature - Goblin Shaman
First Strike
,: Attacking creatures gain first strike until end of turn.
No matter where you find them, goblins love rocks.
2/2
Illus. Nottsuo
152/306
Uncommon

Akki Lavarunner -
Creature - Goblin Warrior
Haste
When Akki Lavarunner deals damage to an opponent, flip it.
/flip/
Tok-Tok, Volcano Born
Legendary Creature - Goblin Shaman
Protection from red
If a red source would deal damage to a player, it deals that much damage plus 1 to that player instead.
2/2
1/1
Illus. Matt Cavotta
153/306
Rare

Akki Rockspeaker -
Creature - Goblin Shaman
When Akki Rockspeaker comes into play add to your mana pool.
The lava-proof shells of akki evolved over centuries, as akki pranks almost always got seriously out of hand.
1/1
154/306
Common

Akki Underminer -
Creature - Goblin Rogue Shaman
Whenever Akki Underminer deals combat damage to a player, that player sacrifices a permanent.
"Deep inside the Sokenzan Mountains, a band of akki discovered a cache of ancient items of power. Their ensuing spree of destruction because known as 'The Three Days of Fun.'" -Observations of the Kami War
1/1
155/306
Uncommon

Battle-Mad Ronin -
Creature - Human Samurai
Bushido 2
Battle-Mad Ronin attacks each turn if able.
"I fought fiercely, bravely, and without mercy. Had I not struck down my captain in the heat of battle, I might have become a hero instead of an outcast."
1/1
156/306
Common

Ben-Ben, Akki Hermit -
Legendary Creature - Goblin Shaman
: Ben-Ben, Akki Hermit deals damage to target attacking creature equal to the number of untapped mountains you control.
"Some akki thought of Ben-Ben as a kami of trickery in disguise. They hunted for him in the maze of warrens, often falling prey to his traps."
1/1
157/306
Rare

Blind With Anger -
Instant - Arcane
Untap target nonlegendary creature and gain control of it until end of turn.
That creature gains haste until end of turn.
"I can post only the most honorable and strong-willed samurai to defend your stronghold. I have seen what can happen to lesser men." -General Takeno, letter to Lord Konda
158/306
Uncommon

Blood Rites -
Enchantment
, sacrifice a creature: Blood Rites deals 2 damage to target creature or player.
"The threat of the kami was made worse by the blood rituals of the ogres, who freed terrifying oni to wander Kamigawa unhindered." -Observations of the Kami War
159/306
Uncommon

Brothers Yamazaki (A) -
Legendary Creature - Human Samurai
Bushido 1
If there are exactly two permanents named Brothers Yamazaki in play the "Legend Rule" does not apply to them.
Each other creature named Brothers Yamazaki gets +2/+2 and haste.
2/1
Illus. Ron Spears
160a/306
Uncommon

Brothers Yamazaki (B) -
Legendary Creature - Human Samari
Bushido 1
If there are exactly two permanents named Brothers Yamazaki in play the "Legend Rule" does not apply to them.
Each other creature named Brothers Yamazaki gets +2/+2 and haste.
2/1
Illus. Ron Spears
160b/306
Uncommon

Brutal Deceiver -
Creature - Spirit
: Look at the top card of your library.
: Reveal the top card of your library, if it's a land card, Brutal Deceiver gets +1/+0 and gains first strike until end of turn. Play this ability only once each turn.
2/2
161/306
Common

Crushing Pain -
Instant - Arcane
Crushing Pain deals 6 damage to target creature that was dealt damage this turn.
It is said that the mere touch of a kami is like embracing the sun itself.
162/306
Common

Desperate Ritual -
Instant - Arcane
Add to your mana pool.
Splice onto Arcane:
163/306
Common

Devouring Rage -
Instant - Arcane
As an additional cost to play Devouring Rage, you may sacrifice any number of spirits. Target creature gets +3/+0 until end of turn and an additional +3/+0 for each spirit sacrificed in this way.
164/306
Common

Earthshaker -
Creature - Spirit
Whenever you play a spirit or arcane spell, ~this~ deals 2 damage to each creature without flying.
It scaled the Sokenzan Mountains in search of Kumano's secret. The mountain shook for two days, and the kami never returned.
4/5
165/306
Uncommon

Ember-Fist Zubera -
Creature - Zubera Spirit
When Ember-Fist Zubera is put into a graveyard from play, Ember-Fist Zubera deals damage to target creature or player equal to the number of Zuberas put into a graveyard from play this turn.
When the Honden of Infinite Rage shattered, its attendants swarmed Kamigawa to sow mortal distruction.
1/2
166/306
Common

Frostwielder -
Creature - Human Shaman
: Frostwielder deals 1 damage to target creature or player. If a creature dealt damage by Frostwielder this turn would be put into a graveyard, remove it from the game instead.
1/2
167/306
Common

Glacial Ray -
Instant - Arcane
Glacial Ray deals 2 damage to target creature or player.
Splice onto Arcane
168/306
Common

Godo, Bandit Warlord -
Legendary Creature - Human Barbarian
When Godo, Bandit Warlord comes into play, you may search your library for an Equipment card and put it into play. If you do, shuffle your library.
Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, you get an additional combat phase.
3/3
Illus. Paolo Parente
169/306
Rare

Hanabi Blast -
Instant
Hanabi Blast deals 2 damage to target creature or player. Return Hanabi Blast to its owner's hand then discard a card at random.
The most powerful of akki fire spells were developed at the cost of blood, toil, tears, sweat, and usually a nose or two.
170/306
Uncommon

Hearth Kami -
Creature - Spirit
, Sacrifice Hearth Kami: Destroy target artifact with converted mana cost X.
"Every treachery, great or small, begets a spirit that rages at the injustice. Given the opportunity, each will return that treachery to its owner tenfold." - Sensei Hinoka
2/1
Illus. Luca Zontini
171/306
Common

Honden of Infinite Rage -
Legendary Enchantement - Shrine
At the beginning of your upkeep, Honden of infinite Rage deals damage to target creature or player equal to the number of Shrines you control.
To the sorrow of all, its rage became focused on those who once stoked it.
172/306/306
Uncommon

Initiate of Blood -
Creature - Ogre Shaman
: Initiate of Blood deals 1 damage to target creature that has already been damaged this turn. If that creature is put into a graveyard this turn, flip Initiate of Blood.
2/2
///flip///
Goka the Unjust
Legendary Creature - Ogre shaman
: Goka the Unjust deals 4 damage to target creature that has already been damaged this turn.
4/4
173/306
Uncommon

Kami of Fire's Roar -
Creature - Spirit
Whenever you play a Spirit or Arcane spell, target creature can't block this turn.
"I can hear the shamans chanting in the hills. They say their magic will protect us from the kami, that our gold has bought our safety. But no one sleeps soundly tonight." -Scroll fragment from the ruins of Reito
2/2
174/306
Common

Kiki-Jiki, Mirror Breaker -
Legendary Creature - Goblin Shaman
Haste
[T]: Put a creature token into play that's a copy of target nonlegendary creature you control. That creature token has haste. Sacrifice it at end of turn.
2/2
175/306
Rare

Kumano's Pupils -
Creature -- Human Shaman
If a creature dealt damage by Kumano's Pupils this turn would be put into a graveyard, remove it from the game instead.
"Long before he reluctantly joined the war, stories spread of Kumano's followers winning victories against the kami." -Observations of the Kami War
3/3
177/306
Uncommon

Kumano, Master Yamabushi -
Legendary Creature - Human Shaman
: Kumano, Master Yamabushi deals 1 damage to target creature or player.
If a creature dealt damage by Kumano this turn would be put into a graveyard, remove it from the game instead.
4/4
176/306
Rare

Lava Spike -
Sorcery - Arcane
Lava Spike deals 3 damage to target player.
Some kami attacks during the war were rife with trickery, subterfuge, and subtlety, draining hope and pride from the mortal world. Other attacks were a lot more straightforward.
178/306
Common

Mana Seism -
Sorcery
Sacrifice any number of land. Add to your mana pool for each land sacrificed this way.
"It is the nauture of humanity not to worry about tomorrow, especially when there's a good chance they won't live to see the end of today."
-Kiku, Night's Flower

179/306
Uncommon

Mindblaze -
Sorcery
Name a non-land card and choose a number greater than 0.
Target player reveals his or her library. If that library contains exactly the chosen number of the named card, Mindblaze deals 8 damage to that player. Then that player shuffles his or her library.
180/306
Rare

Myojin of Infinite Rage -
Legendary Creature - Spirit
Myojin of Infinite Rage comes into play with a divinity counter on it if you played it from your hand.
Myojin of Infinite Rage is indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Infinite Rage: Destroy all lands.
7/4
181/306
Rare

Ore Gorger -
Creature - Spirit
Whenever you play a Spirit or Arcane spell, you may destroy target non-basic land.
"We've stumbled upon a network of caves not on our maps. We can only hope it is safe to spend the night." -Lost Battalion, message to General Takeno
3/1
182/306
Uncommon

Pain Kami -
Creature - Spirit
, sacrifice Pain Kami: Pain Kami deals X damage to target creature.
"All kami are our enemies now,
A very tough lesson to learn.
But it's one that's taken quickly,
When you feel what it's like to burn!"
-Ku-Ku, akki poet

2/2
183/306
Uncommon

Ronin Houndmaster -
Creature - Human Samurai
Haste
Bushido 1
Some samurai fell so far out of grace that only dogs would keep them company.
2/2
184/306
Common

Ryusei, the Falling Star -
Legendary Creature - Dragon Spirit
Flying
When Ryusei, the Falling Star is put into a graveyard from play, it deals 5 damage to each creature without flying.
5/5
185/306
Rare

Shimatsu the Bloodcloaked -
Legendary Creature - Demon Spirit
As Shimatsu the Bloodcloaked comes into play, sacrifice any number of permanents. Shimatsu the Bloodcloaked comes into play with that many +1/+1 counters on it.
Their dominion over dark and destructive forces twisted the oni into beings of pure malevolence.
0/0
186/306
Rare

Sideswipe -
Instant
You may change any targets of target arcane spell.
Hisoka's wizards struggled for years to master the art of redirection that came so naturally to the shamans of Ganzan Pass.
187/306
Uncommon

Sokenzan Bruiser -
Creature - Ogre Warrior
Mountainwalk
"We camped near the Sokenzan Mountains. Though I know its inhabitants are sparse, I hear cries coming from the highest peaks every night, as if the mountains themselves bellow for vengeance." -Lost Battalion, message to General Takeno
3/3
188/306
Common

Soul of Magma -
Creature - Spirit
Whenever you play a Spirit or Arcane spell, Soul of Magma deals 1 damage to target creature.
"In every other mind, the battle was lost. General Takeno alone was not touched by despair. Drawing his blade, he was attack and rallying cry in one." -Battle of Akagi River: A Survivor's Tale
2/2
189/306
Common

Soulblast -
Instant
As an additional cost to play Soulblast, sacrifice all creatures you control. Soulblast deals damage equal to the total power of those creatures to target creature or player.
190/306
Rare

Stone Rain -
Sorcery
Destroy target land.
"The kami struck with gouts of fire, showers of rock, and the combined rage of the spirit world. Only Eiganjo Castle remained standing, glistening untouched in the sun." -The History of Kamigawa
191/306
Common

Strange Inversion -
Instant - Arcane
Switch target creature's power/toughness until end of turn.
Splice onto Arcane:
192/306
Uncommon

Through the Breach -
Instant - Arcane
Put a creature card from your hand into play. That creature has haste. Sacrifice it at end of turn.
Splice onto Arcane:
193/306
Rare

Tide of War -
Enchantment
Whenever one or more creatures blocks, flip a coin. If you win the flip, the
defending player sacrifices all blocking creatures. Otherwise, the attacking
player sacrifices the blocked creatures.
194/306
Rare

Uncontrollable Anger -
Enchant Creature
You may play Uncontrollable Anger any time you could play an instant.
Enchanted creature gets +2/+2 and attacks each turn if able.
To an akki warrior, gravity is the direction of the nearest unsmashed face.
195/306
Common

Unearthly Blizzard -
Sorcery - Arcane
Up to three target creatures can't block this turn.
"We are trapped. The mountains and blinding kami storms have made us hopelessly lost. We are starving. In the name of all things sacred, please, send help..." -Last Battalion, final message to General Takeno
196/306
Common

Unnatural Speed -
Instant - Arcane
Target creature gains haste until end of turn.
"How can we hope to match the speed of lightning? The fury of storms? The power of mountains? The answer is simple. We cannot. I advise against this war." -Sensei Hisoka, letter to Lord Konda
197/306
Common

Yamabushi's Flame -
Instant
~this~ deals 3 damage to target creature or player. If the creature would be put into the graveyard this turn, remove it from the game instead.
198/306
Common

Yamabushi's Storm -
Sorcery
Yamabushi's Storm deals 1 damage to each creature. If a creature dealt damage this way is put into a graveyard this turn, remove it from the game instead.
199/306
Common

Zo-Zu the Punisher -
Legendary Creature - Goblin Warrior
Whenever a land comes into play, Zo-Zu the Punisher deals 2 damage to that land's controller.
"He can cause a lot of pain and do it with no fuss. That's all good, but I just wish he didn't do it to us!" -Ku-Ku, akki poet
2/2
200/306
Rare

 
Green

Azusa, Lost but Seeking -
Legendary Creature - Human Monk
You may play two additional lands each of your turns.
"I do not miss Jukai Forest. It is not my home. My home is Kamigawa, its people my family. Wherever I set my pack and rest my head, I am home."
1/2
Illus. Todd Lockwood
201/306
Rare

Budoka Gardener -
Creature - Human Monk
: You may put a land card from your hand into play. If you control ten or more lands, flip Budoka Gardener.
Dokai, Weaver of Life
Legendary creature - Human Monk
, , Put a X/X green elemental creature token into play, where X is the number of lands you control.
3/3
2/1
202/306
Rare

Burr Grafter -
Creature - Spirit
Sacrifice ~this~: Target creature gets +2/+2 until end of turn.
Soulshift 3
2/2
203/306
Common

Commune With Nature -
Sorcery
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
204/306
Common

Dosan the Falling Leaf -
Legendary Creature - Human Monk
Players can play spells only during their turn.
"Each night as Master Dosan prays to the kami, the hate he receives in return withers his body a little more. Though the kami are slowly killing him, still he continues his prayers." -Meditation journal of a young budoka
2/2
205/306
Rare

Dripping-Tongue Zubera -
Creature - Zubera Spirit
When Dripping-Tongue Zubera is put into a graveyard from play, put a 1/1 colorless spirit creature token into play for each Zubera put into a graveyard this turn.
When the Honden of Life's Web was destroyed, its attendants swarmed Kamigawa to ensure mortal defeat.
1/2
206/306
Common

Feast of Worms -
Sorcery - Arcane
Destroy target land. If it's legendary, its controller sacrifices another land.
"The dust beneath our feet was once part of a mighty civilization. Shall we too provide the path for a future generation?" -Sensei Golden-Tail
207/306
Uncommon

Feral Deceiver -
Creature - Spirit
: Look at the top card of your library.
: Reveal the top card of your library. If it's a land, Feral Deceiver gets +2/+2 and gains trample until end of turn. Play this ability only once each turn.
3/2
208/306
Common

Gale Force -
Sorcery
Gale Force deals 5 damage to each creature with flying
Everything the kami had done, they did with more force. Gentle breezes became typhoons, rolling rivers turned to crushing rapids, and gentle growth became overnight masses of thorns and vines.
209/306
Uncommon

Glimpse of Nature -
Sorcery
Whenever you play a creature spell this turn, draw a card.
Dosan sat in repose for many hours. He made no motion, no sound at all. And as he sat, nature revealed itself to him.
210/306
Rare

Hana Kami -
Creature - Spirit
, Sacrifice Hana Kami: Return target Arcane card from your graveyard to your hand.
It grew in lands lit by pride and watered by tears.
1/1
Illus. Rebecca Guay
211/306
Uncommon

Heartbeat of Spring -
Enchantment
Whenever a player taps a land for mana, that player adds one mana of that type to his or her mana pool.
"It is true that we monks hold the key to paradise, but most don't understand that the paradise we guard is the one within."
-Diary of Azusa

Illus. Rob Alexander
212/306
Rare

Honden of Life's Web -
Legendary Enchantment - Shrine
At the beginning of your upkeep, for each shrine you control, put 1/1 colorless spirit creature token into play.
To the sorrow of all, its web became a net that strangled those who helped weave it.
213/306
Uncommon

Humble Budoka -
Creature - Human Monk
Humble Budoka can't be the target of spells or abilities.
Each time wanderers entered the forest seeking enlightenment, Dosan was there, waiting for them to arrive.
2/2
214/306
Common

Iname, Life Aspect -
Legendary Creature - Spirit
When Iname, Aspect of Life is put into a graveyard from play, you may remove it from the game. If you do, return any number of Spirit cards from your graveyard to your hand.
Iname rejoices in the dawn of new life, but soon becomes jealous of the simple joys denied him by his station. So the cycle begins anew.
4/4
215/306
Rare

Joyous Respite -
Sorcery - Arcane
Gain 1 life for each land you control.
"I have been gifted by the kami with long life. So far, they have not seen fit to withdraw their gift. There may yet be a way to stop the killing without more blood, human or kami, being spilled." -Dosan the Falling Leaf
216/306
Common

Jugan, the Rising Star -
Legendary Creature - Dragon Spirit
Flying
When Jugan, the Rising Star is put into a graveyard from play, you may distribute 5 +1/+1 counters among any number of target creatures.
5/5
217/306
Rare

Jukai Messenger -
Creature - Human Monk
Forestwalk
Dosan's monks, deep in spiritual thought, could walk through the thickest of forests without leaving a mark, even the leaves beneath their feet unaffected by their passing.
1/1
218/306
Common

Kami of the Hunt -
Creature - Spirit
Whenever you play a Spirit or arcane spell, Kami of the Hunt gets +1/+1 until end of turn.
"Don't worry, Jiro. The kami would never attack us this close to home...Jiro?" -Hoto, temple guardian, last words
2/2
219/306
Common

Kashi-tribe Reaver -
Creature - Snake Warrior
Whenever Kashi-tribe Reaver deals combat damage to a creature, tap that creature and it doesn't untap during next untap step.
: regenerate Kashi-tribe Reaver.
3/2
220/306
Uncommon

Kashi-Tribe Warriors -
Creature - Snake Warrior
Whenever Kashi-Tribe Warriors deals combat damage to a creature, tap that creature. It doesn't untap during its controller's next untap step.
The orochi and the monks had always had an unspoken agreement: live and let live. But when the kami began raging, some warrior youths began questioning that agreement.
2/4
221/306
Common

Kodama of the North Tree -
Legendary Creature - Spirit
Trample
Kodama of the North Tree can't be the target of spells or abilities.
"The monks of the North Tree rarely saw their kodama until the Kami War, when it woke like a slumbering, angry bear." -"Poem of the Five Trees"
6/4
222/306
Rare

Kodama of the South Tree -
Legendary Creature - Spirit
Whenever you play a Spirit or Arcane spell, each other creature you control gets +1/+1 and trample until end of turn.
"The monks of the South Tree had always reveled beneath their kodama's friendly gaze. During the Kami War, this gaze became fierce and full of hate." -"Poem of the Five Trees"
4/4
223/306
Rare

Kodama's Might -
Instant - Arcane
Target creature gets +2/+2 until end of turn.
Splice onto Arcane:
224/306
Common

Kodama's Reach -
Sorcery - Arcane
Search your library for up to two basic land cards and reveal those cards. Put one into play tapped and the other into your hand. Then shuffle your library.
"The land grows only where the kami will it." -Dosan the Falling Leaf
225/306
Common

Lure -
Enchant Creature
All creatures able to block enchanted creature must do so.
Jukai Forest was known for its secrets, which drew in many wayfarers and wizards. But it was those same secrets that kept most of those seekers from ever being heard from again.
226/306
Uncommon

Matsu-Tribe Decoy -
Creature - Snake Warrior
: target creature blocks Matsu-Tribe Decoy this turn if able.
Whenever Matsu-Tribe Decoy deals combat damage to a creature, tap that creature. It doesn't untap during its next untap phase.?
1/3
227/306
Common

Moss Kami -
Creature - Spirit
Trample
Kami manifest in the form of whatever they embody in the physical plane. Some tower in the shape of moss or bark, while other take forms beyond mortal imaginings.
5/5
228/306
Common

Myojin of Life's Web -
Legendary Creature - Spirit
Myojin of Life's Web comes into play with a divinity counter on it if you played it from your hand. Myojin of Life's Web is indestructible as long as it has a divinity counter on it. remove a divinity counter from Myojin of Life's Web: put any number of creature cards from your hand into play.
8/8
229/306
Rare

Nature's Will -
Enchantment
Whenever one or more creatures you control deals combat damage to an opponent, tap all lands that opponent controls and untap all lands you control.
"Without the kami to speak to nature on our behalf, we must beg help from nature directly." -Seshiro the Anointed
230/306
Rare

Orbweaver Kumo -
Creature - Spirit
Orbweaver Kumo may block as though it had flying.
Whenever you play a spirt or arcane spell, Orbweaver Kumo gains forestwalk until the end of the turn.
3/4
231/306
Uncommon

Order of the Sacred Bell -
Creature - Human Monk
"Our bodies are weak compared to those of the kami, our knowledge limited, and our magic poor. Yet we draw breath. That alone is reason to hope."
4/3
232/306
Common

Orochi Eggwatcher -
Creature - Snake Shaman
, : Put a 1/1 green snake creature token into play. If you control ten or more creatures, flip Orochi Eggwatcher.
/flip/
Shidako, Broodmistress
Legendary Creature - Snake Shaman
, Sacrifice a creature: Target creature gets +3/+3 unitl the end of turn.
3/3
1/1
Illus. Dan Scott
233/306
Uncommon

Orochi Leafcaller -
Creature - Snake Shaman
: Add one mana of any color to your mana pool.
"Only orochi hatched from eggs 'touched by the kami' may become shamans. These days, there are fewer and fewer shamans being born."
1/1
234/306
Common

Orochi Ranger -
Creature - Snake Warrior
Whenever Orochi Ranger deals combat damage to a creature, tap that creature and it doesn't untap during it's contollers next untap step.
"The young come to me, confused. They have been taught to respect the kami, and now they must fight them? I do not know what to say." -Sachi, to her father
2/1
235/306
Common

Orochi Sustainer -
Creature - Snake Shaman
: Add G to your mana pool.
"Nothing is the same anymore. The forests are not as lush, the water not as pure, the air not as clear. Without the kami to direct and sustain the forces of nature, it's only a matter of time before we feel their neglect."
1/2
236/306
Common

Rootrunner -
Creature - Spirit
, sacrifice Rootrunner: put target land on the top of its owner's library.
3/3
237/306
Uncommon

Sachi, Daughter of Seshiro -
Legendary Creature - Snake Shaman
Other snakes you control get +0/+1.
Shamans you control have : add to your mana pool.
"The warriors deal in poison and fangs. We shamans remember why our ancestors crawled with their bellies to the earth."
1/3
238/306
Uncommon

Sakura-Tribe Elder -
Creature - Snake Shaman
Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card into play tapped, then shuffle your library.
There were no tombstones in orochi territory. Slain warriors were buried with a tree sapling, so they would become a part of the forest after death.
1/1
239/306
Common

Serpent Skin -
Enchant Creature
You may play ~this~ whenever you could play an instant.
Enchanted creature gets +1/+1.
: Regenerate enchanted creature.
240/306
Common

Seshiro the Anointed -
Legendary Creature - Snake Monk
Other Snakes you control get +2/+2.
Whenever a Snake you control deals combat damage to a player, you may draw a card.
His family was the first to reach out to the human monks. He soon knew as many koans as he did blade strikes.
3/4
241/306
Rare

Shisato, Whispering Hunter -
Legendary Creature - Snake Warrior
At the beginning of your upkeep, sacrifice a Snake.
Whenever Shisato, Whispering Hunter deals combat damae to a player, that player skips his or her next untap step.
2/2
242/306
Rare

Soilshaper -
Creature - Spirit
Whenever you play a Spirit or Arcane spell, target land becomes a 3/3 creature until end of turn. It's still a land.
It spoke with the voice of nature, but its words were curses spat upon humankind.
1/1
243/306
Uncommon

Sosuke, Son of Seshiro -
Legendary Creature - Snake Warrior
Other Snakes you control get +1/+0.
Whenever a Warrior you control deals combat damage to a creature, destroy that creature at end of combat.
3/4
244/306
Uncommon

Strength of Cedars -
Instant - Arcane
Target creature gets +X/+X until end of turn where X is the number of lands you control.
"No sooner had the beast collapsed under the blows of Takeno's sword than the earth rippled and the creature rose again to face him." -Battle of Akagi River: A Survivor's Tale
245/306
Uncommon

Thousand-Legged Kami -
Creature -- Spirit
Soulshift 7 (When this is put into a graveyard from play, you may return target Spirit card with converted mana cost 7 or less from your graveyard to your hand.)
6/6
246/306
Uncommon

Time of Need -
Sorcery
Search your library for a legendary creature card. Reveal it, and put it into your hand. Then shuffle your library.
"When the kumo attacked the monks' sacred shrine, a mournful toll for help echoed through the forest. Thus began the Battle of Silk, which would last six years." -Great Battles of Kamigawa
247/306
Uncommon

Venerable Kumo -
Creature - Spirit
Venerable Kumo may block as though it had flying.
Soulshift 4
2/3
248/306
Common

Vine Kami -
Creature - Spirit
Vine Kami can't be blocked by only one creature.
Soulshift 6
4/4
249/306
Common

Wear Away -
Instant - Arcane
Destroy target artifact or enchantment.
Splice onto Arcane
250/306
Common

 
Artifact

General's Kabuto -
Artifact - Equipment
Equip:
Equipped creature can't be target of spells or abilities.
Prevent all combat damage that would be dealt to equipped creature.
251/306
Rare

Hair-Strung Koto -
Artifact
Tap an untapped creature you control: Target player puts the top card of his or her library into his or her graveyard.
"The kami war drove many members of Konda's court insane. As their spiritual world turned against them, so too did their minds turn from reality." - The History of Kamigawa
252/306
Rare

Hankyu -
Artifact - Equipment
Equip:[4]
Equipped creature has:
: put an aim counter on Hankyu
and
[Tap],remove all aim counters from Hankyu: this creature deals damage to target creature or player equal to the number of aim counters removed.
253/306
Uncommon

Honor-worn Shaku -
Artifact
: Add to your mana pool.
Tap an untapped Legendary Permanent you control: Untap Honor-worn Shaku.
Before being presented to its lord, each shaku is blessed by every hero of every region within that lord's domain.
254/306
Uncommon

Imi Statue -
Artifact
Player's can't untap more than 1 artifact during their untap steps.
"Just looking at it fills me with dread....yet since it arrived, I've done very little else. My blades have dulled and my business has failed, and still I cannot look away." -Keisaku, master swordmaker
255/306
Rare

Jade Idol -
Artifact
Whenever you play a spirit or arcane spell Jade Idol becomes a 4/4 spirit artifact creature until the end of turn.
Before the Kami War, the shishi were symbolic guardians, protecting the shrines where they stood. But after the kami turned on the material world, shishi began pouncing from their perches to attack would-be supplicants.
256/306
Uncommon

Journeyer's Kite -
Artifact
, : Search your library for a basic land, reveal it, and put into your hand. Then, shuffle your library.
"From the clouds, you can see as far as the distant horizon. It's a reminder of the infinite possibilities of everyday life." -Noboru, master kitemaker
Illus. Hiro Izawa
257/306
Rare

Junkyo Bell -
Artifact
At the beginning of your upkeep, you may have target creature you control get +X/+X util end of turn, where X is the number of creatures you control.
If you do, sacrifice that creature at the end of your turn.
258/306
Rare

Konda's Banner -
Legendary Artifact - Equipment
Konda's Banner can equip only a legendary creature.
Creatures that share a color with equiped creature get +1/+1.
Creatures that share a creature type with equiped creature get +1/+1.
Equip
Illus. Donato Giancola
259/306
Rare

Kusari-Gama -
Artifact - Equipment
Equipped creature has "[2}: This creature gets +1/+0 until end of turn."
Whenever equipped creature deals damage to a blocking creature, Kusari-Gama deals that much damage to each other creature defending player controls.
Equip
260/306
Rare

Long-Forgotten Gohei -
Artifact
Arcane spells you play cost less to play. Spirits you control get +1/+1.
Long ago, the priests would wave the gohei to call down the gods. Now it lies forgotten, but the spirits still feel its pull.
261/306
Rare

Moonring Mirror -
Artifact
Whenever you draw a card, remove the top card of your library from the game face down. At the beginning of your upkeep, you may remove your hand from the game face down. If you do, put into your hand all other cards you own removed from the game with Moonring Mirror.
Illus. Christopher Rush
262/306
Rare

Nine-Ringed Bo -
Artifact
: Nine-Ringed Bo deals 1 damage to target Spirit. If that creature would be put into a graveyard this turn, remove it from the game instead.
"We recieved an anonymous letter suggesting that Kumano holds a secret to defeating the kami, but he is nowhere to be found." -General Takeno, letter to Lord Konda
263/306
Uncommon

No-Dachi -
Artifact - Equipment
Equip:
Equipped creature has +2/+0 and first strike.
Not keen-edged enough for cutting armor, the no-dachi slew by folding its victim rapidly and violently under the weight of its impact.
264/306
Uncommon

Oathkeeper, Takeno's Daisho -
Legendary Artifact - Equipment
Equip:
Equipped creature gets +3/+1.
Whenever equipped creature is put into the graveyard from play, return it to play under your control if it is a samurai.
If ~this~ is put into a graveyard from play, remove equipped creature from the game.
265/306
Rare

Orochi Hatchery -
Artifact
Orochi Hatchery comes into play with X charge counters on it.
,: Put a 1/1 green snake creature token into play for each charge counter on Orochi Hatchery.
266/306
Rare

Reito Lantern -
Artifact
: Put target card in a graveyard on the bottom of it's owner's library.
Lanterns carved from the mystic stones of the Reito Mines were said to light the way of lost souls.
267/306
Uncommon

Sensei's Divining Top -
Artifact
: Look at the top three cards of your library, then put them back in any order.
: Draw a card, then put Sensei's Divining Top on top of its owner's library.
268/306
Uncommon

Shell of the Last Kappa -
Legendary Artifact
: Remove target instant or sorcery that targets you from the game.
, Sacrifice Shell of the Last Kappa: You may play a card removed from the game in this way without playing its mana cost.
269/306
Rare

Tatsumasa the Dragon Fang -
Legendary Artifact - Equipment
Equipped creature gets +5/+5.
, Remove Tatsumasa the Dragon Fang from the game: Put a 5/5 blue dragon spirit token with flying into play. Return Tatsumasa the Dragon Fang to play under its owner's countrol when that token is put into a graveyard.
Equip
270/306
Rare

Tenza, Godo's Maul -
Legendary Artifact - Equipment
Equipped creature gets +1+1. As long as it's legendary, it gets an additional +2+2. As long as it's red, it has trample.
Equip
271/306
Uncommon

Uba Mask -
Artifact
If a player would draw a card, that player removes that card from the game face up instead. Each player may play cards he or she removed from the game with Uba Mask this turn.
272/306
Rare

 
Land

Boseiju, Who Shelters All -
Legendary Land
Boseiju, Who Shelters All comes into play tapped.
Pay 2 life, : Add to your mana pool. If that mana is spent on an instant or sorcery spell, that spell can't be countered by spells or abilities.
273/306
Rare

Cloudcrest Lake -
Land
: Add to your mana pool.
: Add or to your mana pool. Cloudcrest Lake doesn't untap during your next untap step.
274/306
Uncommon

Eiganjo Castle -
Legendary Land
: Add to your mana pool.
, : Prevent the next 2 damage that would be dealt to target legendary creature this turn.
Since the war began, the castle's walls mark the only place on Kamigawa where no kami has ever set foot.
Illus. Wayne England
275/306
Rare

Forbidden Orchard -
Land
: Add one mana of any color to your mana pool.
Target opponent puts a 1/1 colorless Spirit creature token into play.
276/306
Rare

Forest (A) -
Basic Land - Forest

303/306
Common

Forest (B) -
Basic Land - Forest

304/306
Common

Forest (C) -
Basic Land - Forest

305/306
Common

Forest (D) -
Basic Land - Forest

306/306
Common

Hall of the Bandit Lord -
Legendary Land
Hall of the Bandit Lord comes into play tapped.
, pay three life: Add to your mana pool. If that mana is spent on a creature spell, that creature has haste.
277/306
Rare

Island (A) -
Basic Land - Island

291/306
Common

Island (B) -
Basic Land - Island

292/306
Common

Island (C) -
Basic Land - Island

293/306
Common

Island (D) -
Basic Land - Island

294/306
Common

Lantern-Lit Graveyard -
Land
: Add to your mana pool.
: Add or to your mana pool. Lantern-Lit Graveyard doesn't untap during your next untap step.
278/306
Uncommon

Minamo, School at Water's Edge -
Legendary Land
Add to your mana pool.
, : Untap target Legendary permanent.
Its students graduate the school and enter history.
279/306
Rare

Mountain (A) -
Basic Land - Mountain

299/306
Common

Mountain (B) -
Basic Land - Mountain

300/306
Common

Mountain (C) -
Basic Land - Mountain

301/306
Common

Mountain (D) -
Basic Land - Mountain

302/306
Common

Okina, Temple to the Grandfathers -
Legendary Land
: Add to your mana pool.
,: Target Legendary creature gets +1/+1 until end of turn.
If a land can be said to have a heart, then Okina is the heart of Kamigawa.
280/306
Rare

Pinecrest Ridge -
Land
: Add to your mana pool.
: Add or to your mana pool. Pinecrest Ridge doesn't untap during your next untap step.
Illus. John Avon
281/306
Uncommon

Plains (A) -
Basic Land - Plains

287/306
Common

Plains (B) -
Basic Land - Plains

288/306
Common

Plains (C) -
Basic Land - Plains

289/306
Common

Plains (D) -
Basic Land - Plains

290/306
Common

Shinka, the Bloodsoaked Keep -
Legendary Land
: Add to your mana pool.
,: Target Lengendary creature gains first stike until end of turn.
The glow from within looks inviting, but woe awaits whomever finds out who stokes the fire or what simmers in the pot.
282/306
Rare

Shizo, Death's Storehouse -
legendary land
: add
,: Target Legendary Creature gains Fear until end of turn.
Centuries ago, Shizo was a verdant field of wildflowers. After 891 samurai died in a single battle on its grasses, it became a haunted moor.
283/306
Rare

Swamp (A) -
Basic Land - Swamp

295/306
Common

Swamp (B) -
Basic Land - Swamp

296/306
Common

Swamp (C) -
Basic Land - Swamp

297/306
Common

Swamp (D) -
Basic Land - Swamp

298/306
Common

Tranquil Garden -
Land
: Add to your mana pool.
: Add or to your mana pool. Tranquil Garden doesn't untap during your next untap step.
284/306
Uncommon

Untaidake, the Cloud Keeper -
Legendary Land
Untaidake, the Cloud Keeper comes into play tapped.
, pay 2 life: Add to your mana pool. Spend this mana only to play Legendary spells.
Untaidake is the needle that weaves the fabric of creation.
285/306
Rare

Waterveil Cavern -
Land
: Add
: Add or . Waterveil Cavern doesn't untap during your next untap step.
Illus. John Avon
286/306
Uncommon

 

 

BE SURE TO PICKUP ALL YOUR KAMIGAWA HERE AS ITS RELEASED

Champions of Kamigawa


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